Critique Of Pure Reason
Immanuel Kant
Essential Mathematics for Games and Interactive Applications ...
James M. Van Verth, Lars M. Bishop
Linear Algebra Through Geometry
Thomas Banchoff, John Wermer
Damascius' Problems and Solutions Concerning First Principles
Damaskios
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman
Programming Game AI by Example
Mat Buckland
Mathematics for 3D Game Programming and Computer Graphics, Third ...
Eric Lengyel
Game Programming Patterns
Nystrom, Robert
Game Programming Gems 8
Adam Lake
Game Programming Gems 7
Scott Jacobs
Game Programming Gems 6
Michael Dickheiser
Game Programming Gems 5
Kim Pallister
Game Programming Gems 4
Andrew Kirmse
Game Programming Gems 3
Dante Treglia
Game Programming Gems 2
Mark A. Deloura
Game Programming Gems
Game Engine Gems, Volume One
Game Engine Gems (1)
Game Engine Gems 3
Game Engine Gems 2
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Designing Games: A Guide to Engineering Experiences
Tynan Sylvester
An Architectural Approach to Level Design
Christopher W. Totten
AI Game Programming Wisdom 4
Steve Rabin
AI for Games, Third Edition
Ian Millington
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel