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The Divine Proportion

The Divine Proportion

H. E. Huntley

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

The Problem of Disenchantment: Scientific Naturalism and Esoteric Discourse, 1900-1939

The Problem of Disenchantment: Scientific Naturalism and Esoteric ...

Egil Asprem

Geometry and Monadology: Leibniz's Analysis Situs and Philosophy of Space

Geometry and Monadology: Leibniz's Analysis Situs and Philosophy ...

Vincenzo de Risi

Category: Art

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

AI for Games, Third Edition

AI for Games, Third Edition

Ian Millington

How to Draw: Drawing and Sketching Objects and Environments From Your Imagination

How to Draw: Drawing and Sketching Objects and Environments ...

Scott Robertson & Thomas Bertling

3D Game Engine Architecture: Engineering Real-Time Applications With Wild Magic

3D Game Engine Architecture: Engineering Real-Time Applications ...

David H. Eberly

Computers as Theatre

Computers as Theatre

Brenda Laurel

Constructive Anatomy

Constructive Anatomy

George B. Bridgman

Dover Anatomy for Artist (1)

500 A Collection of Sketches by Spencer Nugent

500 A Collection of Sketches by Spencer Nugent

Spencer Nugent

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