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The Soul of a New Machine

The Soul of a New Machine

Tracy Kidder

Game Engine Black Book  Doom (v1.1)

Game Engine Black Book Doom (v1.1)

Fabien Sanglard

Heat Kernels and Dirac Operators

Heat Kernels and Dirac Operators

Ezra Getzler

The Way to Wealth

The Way to Wealth

Benjamin Franklin

Category: Computer Science

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Kent E. Eisenhuth

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems, Volume One

Game Engine Gems, Volume One

Eric Lengyel

Game Engine Gems (1)

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

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