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Civilization and its Discontents [1929; 2002, 2010]

Civilization and its Discontents [1929; 2002, 2010]

Sigmund Freud

The Dip: A Little Book That Teaches You When to Quit (and When to Stick)

The Dip: A Little Book That Teaches You When to Quit (and When ...

Godin, Seth

Game Programming Patterns

Game Programming Patterns

Nystrom, Robert

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games

Game Design Workshop, Second Edition: A Playcentric Approach ...

Tracy Fullerton

Category: Computer Science

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Kent E. Eisenhuth

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems, Volume One

Game Engine Gems, Volume One

Eric Lengyel

Game Engine Gems (1)

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