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Designing Games: A Guide to Engineering Experiences

Designing Games: A Guide to Engineering Experiences

Tynan Sylvester

Game Programming Gems 3

Game Programming Gems 3

Dante Treglia

Designing the Mind: The Principles of Psychitecture

Designing the Mind: The Principles of Psychitecture

Designing The Mind & Ryan A Bush

The Road to Reality: A Complete Guide to the Laws of the Universe

The Road to Reality: A Complete Guide to the Laws of the Universe

Roger Penrose

Category: Computer Science

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Kent E. Eisenhuth

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems, Volume One

Game Engine Gems, Volume One

Eric Lengyel

Game Engine Gems (1)

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

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