Principia Mathematica Vol 2
Alfred North Whitehead & Bertrand Russel
Foundations of Game Engine Development, Volume 2: Rendering
Eric Lengyel
The E-Myth Revisited: Why Most Small Businesses Don't Work and ...
Michael E. Gerber
Practical Foundations for Programming Languages
Robert Harper
Game Engine Gems, Volume One
Game Engine Gems (1)
Game Engine Gems 2
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys