The Sublime Object of Ideology
Slavoj Zizek
Anti-Tech Revolution: Why and How
Theodore John Kaczynski
Euler The Master of Us All
William Dunham
The Great Illusion
Norman Angell
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Game Engine Gems, Volume One
Eric Lengyel
Game Engine Gems (1)
Game Engine Gems 2
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth