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The Thirteen Books of Euclid's Elements

The Thirteen Books of Euclid's Elements

Euclid, Johan Ludvig Heiberg

Beyond Good and Evil: Prelude to a Philosophy of the Future

Beyond Good and Evil: Prelude to a Philosophy of the Future

Friedrich Wilhelm Nietzsche

The Collected Works of C. G. Jung : Aion

The Collected Works of C. G. Jung : Aion

C. G. Jung

Causality, Electromagnetic Induction, and Gravitation: A Different Approach to the Theory of Electromagnetic and Gravitational Fields

Causality, Electromagnetic Induction, and Gravitation: A Different ...

Oleg D. Jefimenko

Category: Computer Graphics

An Architectural Approach to Level Design

An Architectural Approach to Level Design

Christopher W. Totten

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Game Programming Gems

Game Programming Gems

Mark A. Deloura

Game Programming Gems 2

Game Programming Gems 2

Mark A. Deloura

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

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