The Bullet Journal Method: Track Your Past, Order Your Present, ...
Carroll, Ryder
The Hero With A Thousand Faces, Commemorative Edition (Princeton ...
Joseph Campbell
Ethics
Spinoza
Peopleware: Productive Projects and Teams
Tom DeMarco
An Architectural Approach to Level Design
Christopher W. Totten
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman