Compilers: Principles, Techniques, and Tools
Alfred V. Aho; Monica S. Lam; Ravi Sethi; Jeffrey D. Ullman
Plato's Parmenides
Plato
The Wealth of Nations
Adam Smith
Soft Skills: The software developer's life manual
John Sonmez
An Architectural Approach to Level Design
Christopher W. Totten
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman