Grain Brain
David Perlmutter
The Box: How the Shipping Container Made the World Smaller and ...
Marc Levinson
The Structure Of Scientific Revolutions
Thomas Kuhn
Profit + Purpose
Westaway, Kyle
An Architectural Approach to Level Design
Christopher W. Totten
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman