Crafting Interpreters
Timothy Andrew
Four lectures on relativity and space
Steinmetz, Charles Proteus, 1865-1923
Propaganda
Edward Bernays
Portfolios of the Poor
Daryl Collins & Jonathan Morduch & Stuart Rutherford & Orlanda Ruthven
An Architectural Approach to Level Design
Christopher W. Totten
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman