Theory and reality : an introduction to the philosophy of science
Peter Godfrey-Smith
Computational Geometry - Convex Hulls
Jeff Erickson
Game Engine Gems, Volume One
Eric Lengyel
Game Engine Gems (1)
Descartes on Polyhedra: A Study of the De Solidorum Elementis
Pasquale Joseph Federico
An Architectural Approach to Level Design
Christopher W. Totten
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Game Engine Gems 2
Game Engine Gems 3
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman