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Ride the Tiger

Ride the Tiger

Julius Evola

Topics in the Foundations of General Relativity & Newtonian Gravitation Theory

Topics in the Foundations of General Relativity & Newtonian ...

Malament, David

Metapolemos

Metapolemos

Jason Reza Jorjani

Designing Games: A Guide to Engineering Experiences

Designing Games: A Guide to Engineering Experiences

Tynan Sylvester

Category: Computer Graphics

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

An Architectural Approach to Level Design

An Architectural Approach to Level Design

Christopher W. Totten

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Programming Gems 2

Game Programming Gems 2

Mark A. Deloura

Game Programming Gems

Game Programming Gems

Mark A. Deloura

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