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The Way of Hermes: New Translations of the Corpus Hermeticum and the Definitions of Hermes Trismegistus to Asclepius

The Way of Hermes: New Translations of the Corpus Hermeticum ...

Clement Salaman & Dorine van Oyen & William D. Wharton & Jean-Pierre Mahe

Change by Design

Change by Design

Brown, Tim

Game Programming Gems 3

Game Programming Gems 3

Dante Treglia

Platform

Platform

Cynthia Johnson

Category: Computer Graphics

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

Game Programming Gems

Game Programming Gems

Mark A. Deloura

Game Programming Gems 2

Game Programming Gems 2

Mark A. Deloura

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

An Architectural Approach to Level Design

An Architectural Approach to Level Design

Christopher W. Totten

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

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