Game Coding Complete
McShaffry, Mike(Author)
Compilers: Principles, Techniques, and Tools
Alfred V. Aho; Monica S. Lam; Ravi Sethi; Jeffrey D. Ullman
Clojure for the Brave and True: Learn the Ultimate Language ...
Daniel Higginbotham
Dive Into Design Patterns
Alexander Shvets
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
An Architectural Approach to Level Design
Christopher W. Totten
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
Game Programming Gems 2
Mark A. Deloura
Game Programming Gems
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson