12 Rules for Life: An Antidote to Chaos
Jordan B. Peterson
Big Debt Crises
Ray Dalio
Dive Into Design Patterns
Alexander Shvets
Simon Saunders Harvey R Brown
The Philosophy of vacuum-Oxford (2002)
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
An Architectural Approach to Level Design
Christopher W. Totten
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
Game Programming Gems 2
Mark A. Deloura
Game Programming Gems
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson