Designing Games: A Guide to Engineering Experiences
Tynan Sylvester
The Theology of Arithmetic: On the Mystical, Mathematical and ...
Iamblichus
Physically Based Rendering, Third Edition From Theory to Implementation
Matt Pharr, Wenzel Jakob, Greg Humphreys
3D Game Engine Dsign
David H. Eberly
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Game Engine Gems 2
Eric Lengyel
An Architectural Approach to Level Design
Christopher W. Totten
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 3
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys