Archimedes Netz, Reviel (ed.)
The works of Archimedes. Vol. 2 On spirals-Cambridge University ...
The Method of Archimedes
Archimedes
Simon Saunders Harvey R Brown
The Philosophy of vacuum-Oxford (2002)
Unreal Engine VR Cookbook: Developing Virtual Reality with UE4
Mitch McCaffrey
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
Game Programming Gems 2
Mark A. Deloura
Game Programming Gems
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
An Architectural Approach to Level Design
Christopher W. Totten