Operating System Design: The Xinu Approach, Second Edition
Douglas Comer
Propaganda
Edward Bernays
Navigating Metabolism by Navdeep S. Chandel
Hiroshi Nakai
Eros and Magic in the Renaissance
Ioan P. Culianu
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Linkers and Loaders
John R. Levine
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman