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Types and Programming Languages

Types and Programming Languages

Benjamin C. Pierce & Benjamin C. (professor Pierce, University Of Pennsylvania)

Foundations of Game Engine Development 2 : Rendering

Foundations of Game Engine Development 2 : Rendering

Eric Lengyel

The Federalist

The Federalist

Pain Webber

Assemblers and Loaders

Assemblers and Loaders

David Salomon

Category: Software Development & Engineering

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Linkers and Loaders

Linkers and Loaders

John R. Levine

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Kent E. Eisenhuth

Game Programming Gems 2

Game Programming Gems 2

Mark A. Deloura

Game Programming Gems

Game Programming Gems

Mark A. Deloura

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

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