Philosophy as a Rite of Rebirth: From Ancient Egypt to Neoplatonism
Algis Uždavinys
Porgramming in Martin-Lof's Type Theory
Bengt Nordstrom, Kent Petersson, Jan M. Smith
Planned Chaos
Ludwig Von Mises
Compilers Principles, Techniques, and Tools 2/E
Aho Lam Sethi Ullman
Linkers and Loaders
John R. Levine
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman