Operating System Design: The Xinu Approach, Second Edition
Douglas Comer
Physically Based Rendering, Third Edition From Theory to Implementation
Matt Pharr, Wenzel Jakob, Greg Humphreys
The Federalist
Pain Webber
Game Programming Gems 7
Scott Jacobs
Linkers and Loaders
John R. Levine
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Game Programming Gems
Mark A. Deloura
Game Programming Gems 2
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth