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Treatise on conic sections

Treatise on conic sections

Apollonius, of Perga

Water Technology in the Middle Ages: Cities, Monasteries, and Waterworks After the Roman Empire

Water Technology in the Middle Ages: Cities, Monasteries, and ...

Roberta J. Magnusson

Business Adventures

Business Adventures

John Brooks

Opticks: or, A treatise of the reflections, refractions, inflexions and colours of light : also two treatises of the species and magnitude of curvilinear figures

Opticks: or, A treatise of the reflections, refractions, inflexions ...

Newton, Isaac, 1642-1727

Category: Software Development & Engineering

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

Game Programming Gems

Game Programming Gems

Mark A. Deloura

Game Programming Gems 2

Game Programming Gems 2

Mark A. Deloura

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

Kent E. Eisenhuth

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Linkers and Loaders

Linkers and Loaders

John R. Levine

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

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