Language Unlimited
David Adger
The Book of Five Rings
Musashi Miyamoto
Principia Mathematica Vol 2
Alfred North Whitehead & Bertrand Russel
Homage to Catalonia
George Orwell
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Game Engine Gems 3
Eric Lengyel
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 2
Game Programming Gems 2
Mark A. Deloura
Linkers and Loaders
John R. Levine
Game Programming Gems