Assemblers and Loaders
David Salomon
Never Split the Difference: Negotiating as if Your Life Depended ...
Chris Voss
Game Engine Gems 2
Eric Lengyel
Electrostatic Motors: Their History, Types, and Principles of ...
Oleg Jefimenko
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth
Game Engine Gems 3
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Programming Gems 2
Mark A. Deloura
Linkers and Loaders
John R. Levine
Game Programming Gems