Propaganda
Edward Bernays
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman
Complete Works of Aristotle, Volume 2
Aristotle, Barnes, J.
Why Nazism Was Socialism and Why Socialism Is Totalitarian
George Reisman
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys