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Boroch, Ann
The Book of Five Rings
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Stand on Zanzibar
John Brunner
Essential Mathematics for Games and Interactive Applications ...
James M. Van Verth, Lars M. Bishop
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson