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Computational Geometry - Convex Hulls

Computational Geometry - Convex Hulls

Jeff Erickson

Superintelligence: Paths, Dangers, Strategies

Superintelligence: Paths, Dangers, Strategies

Nick Bostrom

Science and Sanity

Science and Sanity

Alfred Korzybski

The Toxin Solution

The Toxin Solution

Joseph Pizzorno

Category: Design; Graphics & Media

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

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