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David Adger

The Model Thinker

The Model Thinker

Scott E. Page

Math You Can't Use : Patents, Copyright, and Software

Math You Can't Use : Patents, Copyright, and Software

Ben Klemens

The End of Absence

The End of Absence

Michael Harris

Category: Design; Graphics & Media

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

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