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Ray Tracing Gems High-Quality & Real-Time Rendering & DXR & Other APIs

Ray Tracing Gems High-Quality & Real-Time Rendering & DXR & ...

Eric Haines, Tomas Akenine-Möller

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Masters of Doom: How Two Guys Created an Empire and Transformed ...

David Kushner

Philosophy as a Rite of Rebirth: From Ancient Egypt to Neoplatonism

Philosophy as a Rite of Rebirth: From Ancient Egypt to Neoplatonism

Algis Uždavinys

A DSP Primer: With Applications to Digital Audio and Computer Music

A DSP Primer: With Applications to Digital Audio and Computer ...

Kenneth Steiglitz

Category: Design; Graphics & Media

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

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