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Logical Geometry

Logical Geometry

Unknown

The C++ Standard Library: A Tutorial and Reference

The C++ Standard Library: A Tutorial and Reference

Nicolai M. Josuttis

The Book of Memory: A Study of Memory in Medieval Culture

The Book of Memory: A Study of Memory in Medieval Culture

Mary Carruthers

Assemblers and Loaders

Assemblers and Loaders

David Salomon

Category: Design; Graphics & Media

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman

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