The analects of Confucius
Confucius
Calculus on Manifolds
Michael Spivak
High-Precision Relative Clock Synchronization Using Time Stamp ...
Guo-Song Tian, Yu-Chu Tian, Colin Fidge
Simon Saunders Harvey R Brown
The Philosophy of vacuum-Oxford (2002)
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys