Game Programming Gems 3
Dante Treglia
Algorithms to Live By
Brian Christian
The Design of Everyday Things: Revised and Expanded Edition
Norman, Don
Designing the Mind: The Principles of Psychitecture
Designing The Mind & Ryan A Bush
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys