Profit First: Transform Your Business From a Cash-Eating Monster ...
Mike Michalowicz
Clean Code: A Handbook of Agile Software Craftsmanship / Edition ...
Robert Martin
Robert C. Martin (1)
Iamblichi Chalcidensis in Platonis Dialogos Commentariorum Fragmenta
John M. Dillon
The Presocratic Philosophers
G. S. Kirk & J. E. Raven & M. Schofield
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman
Game Engine Gems 3
Eric Lengyel
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 2
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel