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Stand on Zanzibar

Stand on Zanzibar

John Brunner

The History of the Peloponnesian War

The History of the Peloponnesian War

Thucydides

On Perceived Motion and Figural Organization

On Perceived Motion and Figural Organization

Max Wertheimer

Ray Tracing Gems High-Quality & Real-Time Rendering & DXR & Other APIs

Ray Tracing Gems High-Quality & Real-Time Rendering & DXR & ...

Eric Haines, Tomas Akenine-Möller

Category: Design; Graphics & Media

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

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