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Pressed for Time The Acceleration of Life in Digital Capitalism

Pressed for Time The Acceleration of Life in Digital Capitalism

Judy Wajcman

AI Game Programming Wisdom

AI Game Programming Wisdom

Steve Rabin

Treatise on conic sections

Treatise on conic sections

Apollonius, of Perga

Soft Skills: The software developer's life manual

Soft Skills: The software developer's life manual

John Sonmez

Category: Design; Graphics & Media

3D Game Engine Programming

3D Game Engine Programming

Stefan Zerbst & Oliver Düvel

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Physically Based Rendering, Fourth Edition: From Theory to Implementation

Matt Pharr & Wenzel Jakob & Greg Humphreys

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Fluid Simulation for Computer Graphics, Second Edition

Fluid Simulation for Computer Graphics, Second Edition

Robert Bridson

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