Zen of Assembly Language: Knowledge
Michael Abrash
Theory and reality : an introduction to the philosophy of science
Peter Godfrey-Smith
A Dynamical Theory of the Electromagnetic Field (1996)
James C. Maxwell Thomas F. Torrance James Clerk Maxwell
The C++ Programming Language
Bjarne Stroustrup
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
Kent E. Eisenhuth
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
Game Programming Gems 2
Mark A. Deloura
Game Programming Gems
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys
Linkers and Loaders
John R. Levine