The History of the Peloponnesian War
Thucydides
Coding the Matrix: Linear Algebra Through Computer Science Applications
Philip N. Klein
Soft Skills: The software developer's life manual
John Sonmez
Only the paranoid survive: how to exploit the crisis points ...
Andrew S. Grove
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman
Fluid Simulation for Computer Graphics, Second Edition
Robert Bridson
Game Engine Gems 3
Eric Lengyel
Game Engine Gems 2
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
Physically Based Rendering, Fourth Edition: From Theory to Implementation
Matt Pharr & Wenzel Jakob & Greg Humphreys