Theory and Calculations of Electrical Circuits
Charles Proteus Steinmetz
Crush It!: Why NOW Is the Time to Cash In on Your Passion
Gary Vaynerchuk
De Rerum Natura: V
Titus Lucretius Carus
THE AGE OF REASON
Thomas Paine
AI for Games, Third Edition
Ian Millington
An Architectural Approach to Level Design
Christopher W. Totten
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
The Garbage Collection Handbook
Jones, Richard; Hosking, Antony; Moss, Eliot
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman