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On Perceived Motion and Figural Organization

On Perceived Motion and Figural Organization

Max Wertheimer

Coding the Matrix: Linear Algebra Through Computer Science Applications

Coding the Matrix: Linear Algebra Through Computer Science Applications

Philip N. Klein

Civilization and its Discontents [1929; 2002, 2010]

Civilization and its Discontents [1929; 2002, 2010]

Sigmund Freud

Trading and Exchanges

Trading and Exchanges

Larry Harris

Publisher: CRC Press

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

An Architectural Approach to Level Design

An Architectural Approach to Level Design

Christopher W. Totten

Game AI Pro: Collected Wisdom of Game AI Professionals

Game AI Pro: Collected Wisdom of Game AI Professionals

Steven Rabin

AI for Games, Third Edition

AI for Games, Third Edition

Ian Millington

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

The Garbage Collection Handbook

The Garbage Collection Handbook

Jones, Richard; Hosking, Antony; Moss, Eliot

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