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Beginning x64 Assembly Programming

Beginning x64 Assembly Programming

Jo Van Hoey

Practical Foundations for Programming Languages

Practical Foundations for Programming Languages

Robert Harper

Constructive Anatomy

Constructive Anatomy

George B. Bridgman

Dover Anatomy for Artist (1)

Game Programming Gems 4

Game Programming Gems 4

Andrew Kirmse

Publisher: CRC Press

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Mo ̀ˆller & Eric Haines & Naty Hoffman

The Garbage Collection Handbook

The Garbage Collection Handbook

Jones, Richard; Hosking, Antony; Moss, Eliot

Game Engine Gems 3

Game Engine Gems 3

Eric Lengyel

Game Engine Gems 2

Game Engine Gems 2

Eric Lengyel

Game AI Pro: Collected Wisdom of Game AI Professionals

Game AI Pro: Collected Wisdom of Game AI Professionals

Steven Rabin

An Architectural Approach to Level Design

An Architectural Approach to Level Design

Christopher W. Totten

AI for Games, Third Edition

AI for Games, Third Edition

Ian Millington

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