THE AGE OF REASON
Thomas Paine
Computers as Theatre
Brenda Laurel
Ray Tracing Gems High-Quality & Real-Time Rendering & DXR & ...
Eric Haines, Tomas Akenine-Möller
Game Programming Gems 5
Kim Pallister
The Garbage Collection Handbook
Jones, Richard; Hosking, Antony; Moss, Eliot
Game Engine Gems 2
Eric Lengyel
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
An Architectural Approach to Level Design
Christopher W. Totten
Game Engine Gems 3
Real-Time Rendering, Fourth Edition
Tomas Akenine-Mo ̈ller & Eric Haines & Naty Hoffman
AI for Games, Third Edition
Ian Millington