Physically Based Rendering, Fourth Edition: From Theory to Implementation
Wenzel Jakob & Greg Humphreys & Matt Pharr
Galileo's Error: Foundations for a New Science of Consciousness
Philip Goff
Linear Algebra Through Geometry
Thomas Banchoff, John Wermer
Zen of Assembly Language: Knowledge
Michael Abrash
The Garbage Collection Handbook
Jones, Richard; Hosking, Antony; Moss, Eliot
Game Engine Gems 2
Eric Lengyel
Game Engine Gems 3
AI for Games, Third Edition
Ian Millington
Game AI Pro: Collected Wisdom of Game AI Professionals
Steven Rabin
An Architectural Approach to Level Design
Christopher W. Totten